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Hideo Kojima Teases 'New Game System' for OD

Hideo Kojima reveals a unique gameplay mechanic for the upcoming horror title OD, designed specifically for players who find the experience too intense.

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The brief

Hideo Kojima has disclosed that the upcoming horror game OD will feature a specialized system intended to support players overwhelmed by the title's atmosphere. The developer describes the project as a unique single-player experience that pushes the boundaries of the horror genre.

Additional reporting from Insider Gaming and GamingBolt links the game's conceptual origins to the period surrounding the development of Death Stranding, while Wccftech notes the title’s ambitious scope. Future updates are expected to provide further clarity on the mechanics of the game's secret system.

Coverage does not yet specify a release date or the exact technical functionality of the new system.

Synthesized by PULSE from the headlines below under a strict no-invention contract. ✓ fact-checked: unsupported claims removed (83% supported) Updated 62d ago.

Quick answers

What is the new system in OD?

It is a secret game system designed to assist players who are too scared to continue playing.

How long has OD been in development?

A new screenshot indicates that the game has existed as a concept since the original Death Stranding.

Why was the game developed with Xbox?

According to coverage, Hideo Kojima stated that Xbox and Phil Spencer were the only ones who understood the vision for the project.

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