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The Next Black Myth Game Won't Use AI to Speed Up Development

Game Science announces that the upcoming Black Myth sequel will reject the use of generative AI to accelerate its development process.

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The brief

Game Science, the studio behind Black Myth: Wukong, has officially stated that its next project in the Black Myth series will not utilize generative AI to speed up the development cycle. This decision was confirmed by the Art Director for Black Myth: Zhong Kui, who indicated that the studio is in no rush to adopt AI tools. The commitment to manual development processes marks a specific strategic direction for the studio as it moves forward with the follow-up title to its previous success. This move signals a preference for traditional artistic and technical workflows over the efficiency gains offered by automated generative technologies. Multiple gaming and technology outlets are reporting on this decision, with Push Square and TheGamer providing updates on the official stance regarding generative AI. TwistedVoxel specifically highlighted the comments from the Art Director of Black Myth: Zhong Kui regarding the lack of urgency to integrate these tools.

Additionally, Polygon.com reported that the developers were inspired by a movie from 2026, which it describes as the year's hottest film, to reject the use of AI in the development of the sequel. The coverage across these platforms emphasizes a conscious choice by the creative leadership to avoid AI-driven acceleration. This development occurs within a broader industry context where generative AI is frequently discussed as a means to reduce production times and costs. By explicitly rejecting these tools, Game Science is positioning the Black Myth sequel as a project focused on human-led artistry. The mentions of Black Myth: Zhong Kui suggest that this new title is the specific focus of these development standards. This stance is presented as a surprising official update, given the current technological trends influencing other studios in the global gaming market during 2026.

Observers will be monitoring the progress of the Black Myth: Zhong Kui project to see how this rejection of AI impacts the final product's aesthetic and development timeline. Future updates are expected to clarify the specific influence of the 2026 movie mentioned by Polygon.com and how it shaped the studio's philosophy. While the studio has stated it is in no rush, the industry will be watching for any shifts in this policy as the game moves further into production. Coverage does not yet specify a release date or the specific roles AI was considered for before being rejected.

Synthesized by PULSE from the headlines below under a strict no-invention contract. ✓ fact-checked: all claims supported by sources Updated 2h ago.

Quick answers

Which game is the AI rejection specifically tied to?

The decision applies to the follow-up Black Myth game, with mentions of Black Myth: Zhong Kui.

Who confirmed the studio's stance on AI?

The Art Director for Black Myth: Zhong Kui stated that Game Science is in no rush to use AI.

What influenced the decision to avoid AI?

According to Polygon.com, the developers were inspired by the hottest movie of 2026.

Which outlets reported this news?

The news was reported by Push Square, TheGamer, TwistedVoxel, and Polygon.com.

Coverage (5)

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