# 'Very, Very Scary' — Ocarina of Time Remake Producer Reveals the New Game's ReDeads Were Originally Even Scarier Than What We Got

> **Open Intelligence Dossier** · First detected: 2026-11-13 06:20 UTC · Category: Technology

## Executive Summary
Nintendo pulled back the horror from the ReDead enemies in The Legend of Zelda: Ocarina of Time remake because the original designs were "very, very scary," according to the game's producer.

## Intelligence Brief
The producer of The Legend of Zelda: Ocarina of Time remake revealed that the game&#039;s ReDead enemies were originally designed to be &quot;very, very scary,&quot; but Nintendo decided to &quot;dial it back&quot; during development, IGN reported. Nintendo Life said the same, noting Nintendo pulled back the horror from one of the remake&#039;s most terrifying enemies. Yahoo reported that Nintendo explained why it made ReDeads less scary while developing the remake. Nintendo Everything also covered the decision to reduce the enemies&#039; scariness. IMDb reported that the remake confirms once and for all that ReDead are corpses. The source texts provided do not include the producer&#039;s name, the specific original design details, the remake&#039;s release date, or any quotes from Nintendo explaining the decision beyond the &quot;dial it back&quot; phrasing. The IMDb source text contains unrelated entertainment news items and does not substantiate the headline about ReDead being corpses within its body text.

## Multi-Source Evidence Table
| Source Outlet | Headline | Verification URL |
|---|---|---|
| IMDb | Ocarina Of Time Remake Confirms Once And For All That ReDead Are Corpses | [Source Link](https://news.google.com/rss/articles/CBMiZ0FVX3lxTE9CUmhpVWFSNnJ1NzRocjZ5ZHBwVTRTTHFhbHczVFJiRE9mcHE3U3lIc19GdkQzaS12a0FnNEFhc2xYLUhsR05nX1VaRVFPQzdVRjdxNXlyVUY2X244VWRkeTNub2hFdjg?oc=5) |
| Nintendo Everything | Nintendo explains why it made ReDeads less scary while developing the Zelda: Ocarina of Time remake | [Source Link](https://news.google.com/rss/articles/CBMibkFVX3lxTE1iNW1wcHp4QVVxNVl2WThJMXY1b1c3Zjc3RVNBbF94cG92Nnp2aGhMdnktUm5zWl9YbHNNZEZxRk5fYmtjbU5KR0JoRUdocEsxckhpenhWcTY5YlhNMWZXYWNEdERmMjdsaTBPZVh3?oc=5) |
| Yahoo | Nintendo pulled back the horror from one of Zelda: Ocarina of Time remake's most terrifying enemies | [Source Link](https://news.google.com/rss/articles/CBMinwFBVV95cUxPTG9BMnRIa0lCY3J0ZmtlWWVaVGhSeXVzZTZVWm5WZ0x1bzBubTVGcUN3U1ViblhmQ2Q2Vmw2X0puVGtZX0xJY3plVzhKcnAyWmR1Yi05c0Qtd0oxd3NIZ2NoTjFKaEtSSjJaLWN6d1hueC12QTFPd2FFenNQX2JVQ0xIV0dpU0JIOE00ZFNGMDZqcElYVWpwN0xOTjRLMkU?oc=5) |
| Nintendo Life | Zelda Ocarina's ReDead Were Set To Be "Very, Very Scary" In The Remake, But Nintendo Decided To "Dial It Back" | [Source Link](https://news.google.com/rss/articles/CBMi3gFBVV95cUxPTlVucU9qX2NoSXk3eXFUUHJEbFRybzI2ZnpXWEF2TGI0cWFXaHg0YmZfVlU3OGdBOHNDTWJHbnFfWWlnR0ZOM002RFJ1WVNEODhXZDhLYW13ZW9adGc4dk02S3dWR2N5Wmlhb1ZVdDl2N0xycV9tcDlzZ291VnIzZ19YbmwyMlFOSVZNX1VDY0luYnpRRm9GbGlCdUhyUlZqX0NqMFkzREhPMXN4VkZZUDdwSGxQTFU2aENYbzNfNXBqbVRGc2MzTjJsenFES3RvRGxPZkdiOXMtT1lpRlE?oc=5) |
| IGN | 'Very, Very Scary' — Ocarina of Time Remake Producer Reveals the New Game's ReDeads Were Originally Even Scarier Than What We Got | [Source Link](https://news.google.com/rss/articles/CBMi8wFBVV95cUxNWHpSVFpOM1lGS1E1eW1Ea3FrY1ZLREo0elpRdk9ObUlTV25GRm9jeUdvSko0bEZqNVprWE9kX0NobVlWN1pvRTQtRklrdE41akVlalZ0ME11RjB0QjZUeTUwSEZaUlNkN3VPdGxScXItOTRDdEFPNm9OVVFDQjVXanViN21MN21leHotU0xQTnVPV2pJYnI3WnRhRDJLUU9fUDdEUGZLTzI3aG5Hd0V0VDNEbXVIRU1DTnpTSkU3a2hXYkswMHlpek9qems0bmJNNDM2T0hxbGJtb2JVWGwzallaa1ppaC1lQkc3eEtaQ05UT0E?oc=5) |

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*Canonical Source: https://pulse.byoviral.com/trend/2026-11-13/very-very-scary-ocarina-of-time-remake-producer-reveals-the-new-game-s-redeads*
